Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 4 rounds (at level 52).
| WEAPON | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
|
Weapon 1 Kinetic |
– | – | – | ● |
|
Weapon 2 Energy |
● | – | – | – |
|
Weapon 3 Energy |
– | ● | – | – |
|
Weapon 4 Energy |
– | – | ● | – |
Exactly as stfc.space's own database computes it for this hostile at level 52 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 9 | 4 | 4 | 1,000,000 | 649,709 | 649,709 | 4,953,198 | 6,053,786 | 10% | 180% |
| Weapon 2 | Energy | 4 | 1 | 4 | 1,000,000 | 649,709 | 649,709 | 1,238,279 | 1,513,415 | 10% | 180% |
| Weapon 3 | Energy | 4 | 2 | 4 | 1,000,000 | 649,709 | 649,709 | 1,238,279 | 1,513,415 | 10% | 180% |
| Weapon 4 | Energy | 4 | 3 | 4 | 1,000,000 | 649,709 | 649,709 | 1,238,279 | 1,513,415 | 10% | 180% |