v2.42.1
Aggregation Capo
INTERCEPTOR AGGREGATION
LEVEL RANGE
51–59
BASE XP (LV 59)
10,822
STRENGTH RANGE
44,959,012–346,495,145
DROPS ACROSS ALL LEVELS
Common Reclaimed Loot, Uncommon Reclaimed Loot

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 59).

WEAPON 12
Weapon 1
Kinetic
Weapon 2
Kinetic
Weapon 3
Kinetic
Weapon 4
Kinetic
Weapon 5
Energy
Weapon 6
Energy
Treva (Lv 51) · Warp 205 Hoo'Ka (Lv 51) · Warp 205 Eleeana (Lv 53) · Warp 255 Salasi (Lv 56) · Warp 355 Ena-36 (Lv 59) · Warp 500

Exactly as stfc.space's own database computes it for this hostile at level 59 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
346,495,145
ATTACK (39,278,595)
DPR17,425,464
Armor Piercing1,638,624
Accuracy1,000,000
Shield Piercing1,638,624
Critical Chance7%
Critical Damage167%
DEFENSE (35,721,125)
Armor824,295
Shield Deflection865,544
Dodge5,454,386
HEALTH (271,495,424)
Shield Health284,423,792
Hull Health258,567,057
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Kinetic 1 1 2 1,000,000 1,638,624 1,638,624 5,005,161 6,117,486 10% 150%
Weapon 2 Kinetic 1 1 2 1,000,000 1,638,624 1,638,624 5,005,161 6,117,486 10% 150%
Weapon 3 Kinetic 1 1 2 1,000,000 1,638,624 1,638,624 5,005,161 6,117,486 10% 150%
Weapon 4 Kinetic 1 1 2 1,000,000 1,638,624 1,638,624 5,005,161 6,117,486 10% 150%
Weapon 5 Energy 1 1 1 1,000,000 1,638,624 1,638,624 2,085,492 2,548,928 0% 200%
Weapon 6 Energy 1 1 1 1,000,000 1,638,624 1,638,624 2,085,492 2,548,928 0% 200%
Uncommon Reclaimed Loot
Uncommon Reclaimed Loot
11,000–13,000
Common Reclaimed Loot
Common Reclaimed Loot
4,500–5,000