v2.42.1
Aggregation Pawn
INTERCEPTOR AGGREGATION
LEVEL RANGE
45–49
BASE XP (LV 49)
2,643
STRENGTH RANGE
36,431,137–47,930,654
DROPS ACROSS ALL LEVELS
Common Reclaimed Loot

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 49).

WEAPON 12
Weapon 1
Kinetic
Weapon 2
Kinetic
Weapon 3
Kinetic
Weapon 4
Kinetic
Weapon 5
Energy
Weapon 6
Energy
IK-25 (Lv 45) · Warp 100 112-B (Lv 45) · Warp 100 112-A (Lv 45) · Warp 100 Finnikus (Lv 45) · Warp 100 Na'No (Lv 47) · Warp 150 Dunt (Lv 49) · Warp 160

Exactly as stfc.space's own database computes it for this hostile at level 49 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
47,930,654
ATTACK (11,726,593)
DPR5,101,039
Armor Piercing1,218,802
Accuracy494,858
Shield Piercing494,858
Critical Chance7%
Critical Damage167%
DEFENSE (4,573,995)
Armor100,301
Shield Deflection105,314
Dodge709,184
HEALTH (31,630,066)
Shield Health33,136,259
Hull Health30,123,873
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Kinetic 1 1 2 494,858 1,218,802 494,858 1,465,188 1,790,800 10% 150%
Weapon 2 Kinetic 1 1 2 494,858 1,218,802 494,858 1,465,188 1,790,800 10% 150%
Weapon 3 Kinetic 1 1 2 494,858 1,218,802 494,858 1,465,188 1,790,800 10% 150%
Weapon 4 Kinetic 1 1 2 494,858 1,218,802 494,858 1,465,188 1,790,800 10% 150%
Weapon 5 Energy 1 1 1 494,858 1,218,802 494,858 610,495 746,158 0% 200%
Weapon 6 Energy 1 1 1 494,858 1,218,802 494,858 610,495 746,158 0% 200%
Common Reclaimed Loot
Common Reclaimed Loot
4,500–5,000