Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 49).
| WEAPON | 1 | 2 |
|---|---|---|
|
Weapon 1 Kinetic |
● | – |
|
Weapon 2 Kinetic |
● | – |
|
Weapon 3 Kinetic |
● | – |
|
Weapon 4 Kinetic |
● | – |
|
Weapon 5 Energy |
● | ● |
|
Weapon 6 Energy |
● | ● |
Exactly as stfc.space's own database computes it for this hostile at level 49 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 1 | 1 | 2 | 494,858 | 1,218,802 | 494,858 | 1,465,188 | 1,790,800 | 10% | 150% |
| Weapon 2 | Kinetic | 1 | 1 | 2 | 494,858 | 1,218,802 | 494,858 | 1,465,188 | 1,790,800 | 10% | 150% |
| Weapon 3 | Kinetic | 1 | 1 | 2 | 494,858 | 1,218,802 | 494,858 | 1,465,188 | 1,790,800 | 10% | 150% |
| Weapon 4 | Kinetic | 1 | 1 | 2 | 494,858 | 1,218,802 | 494,858 | 1,465,188 | 1,790,800 | 10% | 150% |
| Weapon 5 | Energy | 1 | 1 | 1 | 494,858 | 1,218,802 | 494,858 | 610,495 | 746,158 | 0% | 200% |
| Weapon 6 | Energy | 1 | 1 | 1 | 494,858 | 1,218,802 | 494,858 | 610,495 | 746,158 | 0% | 200% |