v2.42.1
Assimilated Ferengi Trader ⇔
SURVEY BORG
LEVEL RANGE
25–33
BASE XP (LV 33)
627
STRENGTH RANGE
1,406,677–7,153,133
DROPS ACROSS ALL LEVELS
Inert Nanoprobe, Latinum Antique

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 60 rounds (at level 33).

WEAPON 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic
Metra Gamma (Lv 25) · Warp 18 Metra Beta (Lv 25) · Warp 18 Metra Alpha (Lv 25) · Warp 18 Benes Beta (Lv 26) · Warp 18 Benes Alpha (Lv 26) · Warp 18 Benes Gamma (Lv 27) · Warp 18 Benes Delta (Lv 27) · Warp 18 Roda Alpha (Lv 28) · Warp 22 Roda Beta (Lv 28) · Warp 22 Roda Gamma (Lv 29) · Warp 22 Roda Delta (Lv 30) · Warp 22 Corta Alpha (Lv 31) · Warp 22 Corta Beta (Lv 32) · Warp 22 Corta Gamma (Lv 33) · Warp 22 Zeta Gray (Lv 33) · Warp 32 +2 more

Exactly as stfc.space's own database computes it for this hostile at level 33 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
7,153,133
ATTACK (3,522,531)
DPR3,038,531
Armor Piercing30,250
Accuracy30,250
Shield Piercing181,500
Critical Chance25%
Critical Damage188%
DEFENSE (541,315)
Armor72,175
Shield Deflection18,044
Dodge18,044
HEALTH (3,089,287)
Shield Health2,647,960
Hull Health3,530,614
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 1 1 1 30,250 30,250 181,500 54,376 66,459 30% 200%
Weapon 2 Energy 1 4 4 30,250 30,250 181,500 304,505 372,173 30% 200%
Weapon 3 Kinetic 1 1 3 30,250 30,250 181,500 261,004 319,005 30% 200%
Weapon 4 Kinetic 1 10 10 30,250 30,250 181,500 20,753,673 25,365,601 10% 150%
Inert Nanoprobe
Inert Nanoprobe
9,906–13,407
Latinum Antique
Latinum Antique
1–1