Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 54).
| WEAPON | 1 |
|---|---|
|
Weapon 1 Energy |
● |
|
Weapon 2 Kinetic |
● |
|
Weapon 3 Energy |
● |
Exactly as stfc.space's own database computes it for this hostile at level 54 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Energy | 2 | 1 | 1 | 430,497 | 430,497 | 860,837 | 2,190,745 | 2,571,744 | 10% | 150% |
| Weapon 2 | Kinetic | 3 | 1 | 1 | 430,497 | 430,497 | 860,837 | 3,505,191 | 4,114,790 | 10% | 150% |
| Weapon 3 | Energy | 5 | 1 | 1 | 430,497 | 430,497 | 860,837 | 525,779 | 617,218 | 10% | 150% |