Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 63).
| WEAPON | 1 | 2 |
|---|---|---|
|
Weapon 1 Energy |
● | ● |
|
Weapon 2 Energy |
● | ● |
|
Weapon 3 Energy |
● | ● |
|
Weapon 4 Kinetic |
● | – |
Exactly as stfc.space's own database computes it for this hostile at level 63 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Energy | 3 | 1 | 1 | 1,000,000 | 43,551,997 | 43,551,997 | 80,074,070 | 97,868,307 | 10% | 180% |
| Weapon 2 | Energy | 3 | 1 | 1 | 1,000,000 | 43,551,997 | 43,551,997 | 80,074,070 | 97,868,307 | 10% | 180% |
| Weapon 3 | Energy | 3 | 1 | 1 | 1,000,000 | 43,551,997 | 43,551,997 | 80,074,070 | 97,868,307 | 10% | 180% |
| Weapon 4 | Kinetic | 3 | 1 | 2 | 1,000,000 | 43,551,997 | 43,551,997 | 160,148,139 | 195,736,614 | 10% | 180% |