v2.42.1
Benzar Smuggler
BATTLESHIP INDEPENDENT
LEVEL RANGE
19–30
BASE XP (LV 30)
520
STRENGTH RANGE
16,477–155,450
DROPS ACROSS ALL LEVELS
Dilithium

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 30).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Nabok (Lv 22) · Warp 17 K’amia (Lv 24) · Warp 17 S'mtharz (Lv 25) · Warp 18 Nasturta (Lv 26) · Warp 18 Iezat (Lv 29) · Warp 23 Oppidum Pulvis (Lv 29) · Warp 24 Oppidum Frumenti (Lv 30) · Warp 24

Exactly as stfc.space's own database computes it for this hostile at level 30 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
155,450
ATTACK (62,000)
DPR36,800
Armor Piercing2,100
Accuracy2,100
Shield Piercing12,600
Critical Chance10%
Critical Damage150%
DEFENSE (63,000)
Armor8,400
Shield Deflection2,100
Dodge2,100
HEALTH (30,450)
Shield Health26,100
Hull Health34,800
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 1 1 1 2,100 2,100 12,600 9,000 11,000 10% 150%
Weapon 2 Energy 1 1 1 2,100 2,100 12,600 9,000 11,000 10% 150%
Weapon 3 Kinetic 1 1 2 2,100 2,100 12,600 21,600 26,400 10% 150%
Dilithium
Dilithium
85–114