Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 41).
| WEAPON | 1 | 2 |
|---|---|---|
|
Weapon 1 Kinetic |
β | β |
|
Weapon 2 Kinetic |
β | β |
|
Weapon 3 Energy |
β | β |
|
Weapon 4 Energy |
β | β |
Exactly as stfc.space's own database computes it for this hostile at level 41 β not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 3 | 1 | 2 | 230,486 | 230,486 | 412,574 | 1,116,676 | 1,364,835 | 10% | 180% |
| Weapon 2 | Kinetic | 3 | 1 | 2 | 230,486 | 230,486 | 412,574 | 1,116,676 | 1,364,835 | 10% | 180% |
| Weapon 3 | Energy | 3 | 1 | 1 | 230,486 | 230,486 | 412,574 | 466,794 | 570,533 | 10% | 180% |
| Weapon 4 | Energy | 3 | 1 | 1 | 230,486 | 230,486 | 412,574 | 466,794 | 570,533 | 10% | 180% |