Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 35).
| WEAPON | 1 | 2 |
|---|---|---|
|
Weapon 1 Kinetic |
● | ● |
|
Weapon 2 Kinetic |
– | ● |
|
Weapon 3 Energy |
● | ● |
|
Weapon 4 Energy |
– | ● |
Exactly as stfc.space's own database computes it for this hostile at level 35 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 3 | 1 | 1 | 29,250 | 29,250 | 146,250 | 45,489 | 55,593 | 30% | 400% |
| Weapon 2 | Kinetic | 3 | 2 | 2 | 29,250 | 29,250 | 146,250 | 254,757 | 311,364 | 30% | 400% |
| Weapon 3 | Energy | 3 | 1 | 1 | 29,250 | 29,250 | 146,250 | 45,489 | 55,593 | 30% | 400% |
| Weapon 4 | Energy | 5 | 2 | 2 | 29,250 | 29,250 | 146,250 | 72,784 | 88,956 | 30% | 400% |