Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 25).
| WEAPON | 1 | 2 |
|---|---|---|
|
Weapon 1 Kinetic |
● | ● |
|
Weapon 2 Kinetic |
– | ● |
|
Weapon 3 Energy |
● | ● |
|
Weapon 4 Energy |
– | ● |
Exactly as stfc.space's own database computes it for this hostile at level 25 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 2 | 1 | 1 | 4,875 | 4,875 | 29,250 | 4,987 | 6,095 | 30% | 270% |
| Weapon 2 | Kinetic | 2 | 2 | 2 | 4,875 | 4,875 | 29,250 | 27,933 | 34,140 | 30% | 270% |
| Weapon 3 | Energy | 2 | 1 | 1 | 4,875 | 4,875 | 29,250 | 4,987 | 6,095 | 30% | 270% |
| Weapon 4 | Energy | 4 | 2 | 2 | 4,875 | 4,875 | 29,250 | 7,980 | 9,753 | 30% | 270% |