Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 50).
| WEAPON | 1 |
|---|---|
|
Weapon 1 Energy |
● |
|
Weapon 2 Kinetic |
● |
|
Weapon 3 Energy |
● |
|
Weapon 4 Energy |
● |
Exactly as stfc.space's own database computes it for this hostile at level 50 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Energy | 2 | 1 | 1 | 294,870 | 294,870 | 294,870 | 18,504,469 | 20,113,553 | 10% | 150% |
| Weapon 2 | Kinetic | 4 | 1 | 1 | 294,870 | 294,870 | 294,870 | 2,000,000 | 2,000,000 | 10% | 150% |
| Weapon 3 | Energy | 4 | 1 | 1 | 294,870 | 294,870 | 294,870 | 9,252,235 | 10,056,777 | 10% | 150% |
| Weapon 4 | Energy | 4 | 1 | 1 | 294,870 | 294,870 | 294,870 | 7,930,486 | 8,620,094 | 10% | 150% |