v2.42.1
Cardassian Military
INTERCEPTOR INDEPENDENT
LEVEL RANGE
19–51
BASE XP (LV 51)
2,800
STRENGTH RANGE
16,487–16,956,795
DROPS ACROSS ALL LEVELS
4★ Broken Interceptor Parts, Dilithium

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 51).

WEAPON 12
Weapon 1
Kinetic
Weapon 2
Kinetic
Weapon 3
Energy
Bajor (Lv 20) · Warp 25 Myyric (Lv 27) · Warp 25 Chin'Toka (Lv 28) · Warp 25 Kabrel (Lv 29) · Warp 25 Cardassia (Lv 30) · Warp 25 Draygo IV (Lv 33) · Warp 26 Celtris (Lv 33) · Warp 26 McAllister C-5 (Lv 33) · Warp 26 Valo (Lv 33) · Warp 26 Unefra (Lv 36) · Warp 29 Kora (Lv 36) · Warp 29 Andrita (Lv 36) · Warp 29 Trelka V (Lv 39) · Warp 40 Manora (Lv 39) · Warp 40 Borias Cluster (Lv 39) · Warp 40 +6 more

Exactly as stfc.space's own database computes it for this hostile at level 51 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
16,956,795
ATTACK (6,016,414)
DPR4,982,299
Armor Piercing434,039
Accuracy170,247
Shield Piercing85,124
Critical Chance10%
Critical Damage180%
DEFENSE (2,479,450)
Armor25,827
Shield Deflection25,827
Dodge444,236
HEALTH (8,460,931)
Shield Health8,460,931
Hull Health8,460,931
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Kinetic 5 1 2 170,247 434,039 85,124 536,477 655,700 10% 180%
Weapon 2 Kinetic 5 1 2 170,247 434,039 85,124 536,477 655,700 10% 180%
Weapon 3 Energy 5 1 1 170,247 434,039 85,124 223,532 273,206 10% 180%
4★ Broken Interceptor Parts
4★ Broken Interceptor Parts
1,159–1,418