v2.42.1
Cardassian Militia
BATTLESHIP INDEPENDENT
LEVEL RANGE
29–33
BASE XP (LV 33)
627
STRENGTH RANGE
131,815–349,665
DROPS ACROSS ALL LEVELS
Dilithium, Parsteel

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 33).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Korok (Lv 30) · Warp 25 Sintek (Lv 31) · Warp 25 Amok'tal (Lv 32) · Warp 25

Exactly as stfc.space's own database computes it for this hostile at level 33 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
349,665
ATTACK (148,440)
DPR88,320
Armor Piercing5,010
Accuracy5,010
Shield Piercing30,060
Critical Chance10%
Critical Damage150%
DEFENSE (150,300)
Armor20,040
Shield Deflection5,010
Dodge5,010
HEALTH (50,925)
Shield Health43,650
Hull Health58,200
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 1 1 1 5,010 5,010 30,060 21,600 26,400 10% 150%
Weapon 2 Energy 1 1 1 5,010 5,010 30,060 21,600 26,400 10% 150%
Weapon 3 Kinetic 1 1 2 5,010 5,010 30,060 51,840 63,360 10% 150%
Parsteel
Parsteel
402–544
Dilithium
Dilithium
97–131