v2.42.1
Dead Star Mercenary
EXPLORER INDEPENDENT
LEVEL RANGE
56–60
BASE XP (LV 60)
11,904
STRENGTH RANGE
151,785,559–383,223,248
DROPS ACROSS ALL LEVELS
5★ Broken Explorer Parts

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 60).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Energy
Weapon 4
Kinetic
New London (Lv 53) · Warp 255 Scanlon (Lv 54) · Warp 285 Bell'eu (Lv 55) · Warp 320 Ishka'du (Lv 56) · Warp 355 Isa'day (Lv 57) · Warp 400 Xor'Na'Tin (Lv 58) · Warp 600 Tera Nora (Lv 59) · Warp 500 Rydania (Lv 59) · Warp 500

Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
383,223,248
ATTACK (168,598,498)
DPR133,091,610
Armor Piercing4,438,589
Accuracy1,000,000
Shield Piercing4,438,589
Critical Chance10%
Critical Damage180%
DEFENSE (50,357,080)
Armor535,796
Shield Deflection8,999,824
Dodge535,796
HEALTH (164,267,670)
Shield Health183,979,831
Hull Health144,555,508
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 3 1 1 1,000,000 4,438,589 4,438,589 8,459,288 10,338,963 10% 180%
Weapon 2 Energy 3 1 1 1,000,000 4,438,589 4,438,589 8,459,288 10,338,963 10% 180%
Weapon 3 Energy 3 1 1 1,000,000 4,438,589 4,438,589 8,459,288 10,338,963 10% 180%
Weapon 4 Kinetic 3 1 2 1,000,000 4,438,589 4,438,589 16,918,568 20,677,926 10% 180%
5★ Broken Explorer Parts
5★ Broken Explorer Parts
1,575–1,926