Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 4 rounds (at level 50).
| WEAPON | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
|
Weapon 1 Energy |
● | ● | ● | ● |
|
Weapon 2 Energy |
● | ● | ● | ● |
|
Weapon 3 Kinetic |
– | ● | – | – |
|
Weapon 4 Kinetic |
– | ● | – | – |
Exactly as stfc.space's own database computes it for this hostile at level 50 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Energy | 1 | 1 | 1 | 568,592 | 568,592 | 568,592 | 500,586 | 600,706 | 12% | 178% |
| Weapon 2 | Energy | 1 | 1 | 1 | 568,592 | 568,592 | 568,592 | 500,586 | 600,706 | 12% | 178% |
| Weapon 3 | Kinetic | 1 | 2 | 4 | 568,592 | 568,592 | 568,592 | 8,544,123 | 10,252,945 | 12% | 178% |
| Weapon 4 | Kinetic | 1 | 2 | 4 | 568,592 | 568,592 | 568,592 | 8,544,123 | 10,252,945 | 12% | 178% |