v2.42.1
Eternus Crusader
BATTLESHIP INDEPENDENT
LEVEL RANGE
63–70
BASE XP (LV 70)
51,800
STRENGTH RANGE
6,211,456,304–44,032,081,541
DROPS ACROSS ALL LEVELS
6★ Broken Battleship Parts, 6★ Broken Survey Parts

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 70).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic
Talokan (Lv 63) · Warp 1100 Josdelf (Lv 65) · Warp 1250 Sassafras (Lv 67) · Warp 1400 Caliar (Lv 70) · Warp 1550

Exactly as stfc.space's own database computes it for this hostile at level 70 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
4,294,967,295
ATTACK (4,294,967,295)
DPR4,294,967,295
Armor Piercing100,000,000
Accuracy1,000,000
Shield Piercing100,000,000
Critical Chance10%
Critical Damage180%
DEFENSE (849,675,620)
Armor141,612,602
Shield Deflection14,161,261
Dodge14,161,261
HEALTH (4,294,967,295)
Shield Health4,294,967,295
Hull Health4,294,967,295
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 8 1 1 1,000,000 100,000,000 100,000,000 327,690,178 400,510,218 10% 180%
Weapon 2 Energy 8 1 1 1,000,000 100,000,000 100,000,000 327,690,178 400,510,218 10% 180%
Weapon 3 Kinetic 8 1 2 1,000,000 100,000,000 100,000,000 655,380,356 801,020,436 10% 180%
Weapon 4 Kinetic 8 1 2 1,000,000 100,000,000 100,000,000 655,380,356 801,020,436 10% 180%
6★ Broken Battleship Parts
6★ Broken Battleship Parts
20,558–25,127
6★ Broken Survey Parts
6★ Broken Survey Parts
10,279–12,564