Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 60).
| WEAPON | 1 |
|---|---|
|
Weapon 1 Energy |
● |
|
Weapon 2 Energy |
● |
|
Weapon 3 Kinetic |
● |
|
Weapon 4 Kinetic |
● |
|
Weapon 5 Kinetic |
● |
|
Weapon 6 Kinetic |
● |
Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Energy | 3 | 1 | 1 | 1,000,000 | 672,564 | 672,564 | 849,548 | 1,038,348 | 0% | 200% |
| Weapon 2 | Energy | 3 | 1 | 1 | 1,000,000 | 672,564 | 672,564 | 849,548 | 1,038,348 | 0% | 200% |
| Weapon 3 | Kinetic | 1 | 1 | 1 | 306,997 | 292,378 | 294,710 | 970,742 | 1,186,468 | 10% | 150% |
| Weapon 4 | Kinetic | 1 | 1 | 1 | 306,997 | 292,378 | 294,710 | 970,742 | 1,186,468 | 10% | 150% |
| Weapon 5 | Kinetic | 1 | 1 | 1 | 306,997 | 292,378 | 294,710 | 970,742 | 1,186,468 | 10% | 150% |
| Weapon 6 | Kinetic | 1 | 1 | 1 | 306,997 | 292,378 | 294,710 | 970,742 | 1,186,468 | 10% | 150% |