v2.42.1
Freebooter Interceptor
INTERCEPTOR EX-BORG
LEVEL RANGE
38–60
BASE XP (LV 60)
4,333
STRENGTH RANGE
6,537,185–714,553,313
DROPS ACROSS ALL LEVELS
4★ Broken Interceptor Parts, 5★ Broken Interceptor Parts, Tritanium

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 60).

WEAPON 1
Weapon 1
Kinetic
Weapon 2
Kinetic
Weapon 3
Kinetic
Weapon 4
Kinetic
Weapon 5
Energy
Weapon 6
Energy
Benijat (Lv 38) · Warp 24 Ch'urux Qorva (Lv 40) · Warp 49 Jeghar (Lv 45) · Warp 49 Zhessir (Lv 50) · Warp 49 Chakavil (Lv 53) · Warp 160 Xabul Bal (Lv 55) · Warp 160 Toxotubelle (Lv 58) · Warp 160 Axo'Tae (Lv 60) · Warp 160

Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
714,553,313
ATTACK (14,286,620)
DPR10,625,271
Armor Piercing574,806
Accuracy372,451
Shield Piercing273,193
Critical Chance7%
Critical Damage167%
DEFENSE (6,944,375)
Armor50,121
Shield Deflection52,627
Dodge1,286,127
HEALTH (693,322,318)
Shield Health24,220,867
Hull Health1,362,423,769
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Kinetic 1 1 1 301,879 277,436 287,504 970,742 1,186,468 10% 150%
Weapon 2 Kinetic 1 1 1 301,879 277,436 287,504 970,742 1,186,468 10% 150%
Weapon 3 Kinetic 1 1 1 301,879 277,436 287,504 970,742 1,186,468 10% 150%
Weapon 4 Kinetic 1 1 1 301,879 277,436 287,504 970,742 1,186,468 10% 150%
Weapon 5 Energy 3 1 1 513,596 1,169,545 244,570 849,548 1,038,348 0% 200%
Weapon 6 Energy 3 1 1 513,596 1,169,545 244,570 849,548 1,038,348 0% 200%
5★ Broken Interceptor Parts
5★ Broken Interceptor Parts
1,575–1,926