Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 60).
| WEAPON | 1 |
|---|---|
|
Weapon 1 Kinetic |
● |
|
Weapon 2 Kinetic |
● |
|
Weapon 3 Kinetic |
● |
|
Weapon 4 Kinetic |
● |
|
Weapon 5 Energy |
● |
|
Weapon 6 Energy |
● |
Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 1 | 1 | 1 | 301,879 | 277,436 | 287,504 | 970,742 | 1,186,468 | 10% | 150% |
| Weapon 2 | Kinetic | 1 | 1 | 1 | 301,879 | 277,436 | 287,504 | 970,742 | 1,186,468 | 10% | 150% |
| Weapon 3 | Kinetic | 1 | 1 | 1 | 301,879 | 277,436 | 287,504 | 970,742 | 1,186,468 | 10% | 150% |
| Weapon 4 | Kinetic | 1 | 1 | 1 | 301,879 | 277,436 | 287,504 | 970,742 | 1,186,468 | 10% | 150% |
| Weapon 5 | Energy | 3 | 1 | 1 | 513,596 | 1,169,545 | 244,570 | 849,548 | 1,038,348 | 0% | 200% |
| Weapon 6 | Energy | 3 | 1 | 1 | 513,596 | 1,169,545 | 244,570 | 849,548 | 1,038,348 | 0% | 200% |