v2.42.1
Gorn Hunter HAZ
BATTLESHIP INDEPENDENT
LEVEL RANGE
60–67
BASE XP (LV 67)
34,000
STRENGTH RANGE
3,530,520,005–19,360,178,001
DROPS ACROSS ALL LEVELS
6★ Broken Battleship Parts, 6★ Broken Survey Parts

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 67).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic
Shaz (Lv 60) · Warp 700 Yunii (Lv 61) · Warp 900 Esteris (Lv 61) · Warp 900 Qorfit (Lv 62) · Warp 900 Mistrare (Lv 63) · Warp 1100 Savtaagh (Lv 64) · Warp 1200

Exactly as stfc.space's own database computes it for this hostile at level 67 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
4,294,967,295
ATTACK (4,294,967,295)
DPR3,672,423,479
Armor Piercing74,118,017
Accuracy1,000,000
Shield Piercing100,000,000
Critical Chance10%
Critical Damage180%
DEFENSE (555,885,125)
Armor92,647,521
Shield Deflection9,264,752
Dodge9,264,752
HEALTH (4,294,967,295)
Shield Health4,294,967,295
Hull Health4,294,967,295
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 5 1 1 1,000,000 74,118,017 100,000,000 140,050,048 171,172,281 10% 180%
Weapon 2 Energy 5 1 1 1,000,000 74,118,017 100,000,000 140,050,048 171,172,281 10% 180%
Weapon 3 Kinetic 5 1 2 1,000,000 74,118,017 100,000,000 280,100,096 342,344,561 10% 180%
Weapon 4 Kinetic 5 1 2 1,000,000 74,118,017 100,000,000 280,100,096 342,344,561 10% 180%
6★ Broken Battleship Parts
6★ Broken Battleship Parts
15,089–18,444
6★ Broken Survey Parts
6★ Broken Survey Parts
7,545–9,222