v2.42.1
Hirogen Hunter
INTERCEPTOR INDEPENDENT
LEVEL RANGE
25–60
BASE XP (LV 60)
11,904
STRENGTH RANGE
91,560–489,968,626
DROPS ACROSS ALL LEVELS
4★ Broken Battleship Parts, 4★ Broken Explorer Parts, 4★ Broken Interceptor Parts, 5★ Broken Battleship Parts, 5★ Broken Explorer Parts, 5★ Broken Interceptor Parts, Dilithium, Hirogen Relics, Parsteel, Tritanium

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 60).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic
Uxal (Lv 26) · Warp 25 Eviloy (Lv 29) · Warp 25 Kalak (Lv 30) · Warp 25 Razrom (Lv 32) · Warp 25 Ba'Neth (Lv 32) · Warp 25 Miranil (Lv 33) · Warp 25 Antaria (Lv 33) · Warp 25 Think Tank (Lv 35) · Warp 26 Tekara (Lv 35) · Warp 28 Zahl (Lv 35) · Warp 26 Karuna (Lv 35) · Warp 26 Verto Peyl (Lv 35) · Warp 26 Kobali (Lv 35) · Warp 28 Malon Vortex (Lv 35) · Warp 28 Nygea (Lv 35) · Warp 28 +53 more

Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
489,968,626
ATTACK (174,294,593)
DPR141,175,857
Armor Piercing4,379,032
Accuracy1,000,000
Shield Piercing7,801,304
Critical Chance10%
Critical Damage180%
DEFENSE (56,753,000)
Armor10,401,714
Shield Deflection474,443
Dodge474,443
HEALTH (258,921,034)
Shield Health209,935,129
Hull Health307,906,938
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 3 1 1 1,000,000 4,379,032 7,801,304 8,171,712 9,987,749 10% 180%
Weapon 2 Energy 3 1 1 1,000,000 4,379,032 7,801,304 8,171,712 9,987,749 10% 180%
Weapon 3 Kinetic 3 1 2 1,000,000 4,379,032 7,801,304 19,548,575 23,892,874 10% 180%
Weapon 4 Kinetic 3 1 2 1,000,000 4,379,032 7,801,304 19,548,575 23,892,874 10% 180%
5★ Broken Battleship Parts
5★ Broken Battleship Parts
2,048–2,504
Hirogen Relics
Hirogen Relics
42–50