Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 30 rounds (at level 60).
| WEAPON | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Weapon 1 Energy |
● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● |
|
Weapon 2 Energy |
● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● |
|
Weapon 3 Kinetic |
● | – | – | ● | – | – | ● | – | – | ● | – | – | ● | – | – | ● | – | – | ● | – | – | ● | – | – | ● | – | – | ● | – | – |
|
Weapon 4 Kinetic |
– | – | – | – | – | – | – | – | – | ● | – | – | – | – | – | – | – | – | – | ● | – | – | – | – | – | – | – | – | – | ● |
Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Energy | 1 | 1 | 1 | 1,000,000 | 1,215,094 | 2,429,742 | 477,532 | 560,581 | 10% | 150% |
| Weapon 2 | Energy | 4 | 1 | 1 | 1,000,000 | 1,215,094 | 2,429,742 | 477,532 | 560,581 | 10% | 150% |
| Weapon 3 | Kinetic | 3 | 1 | 3 | 1,000,000 | 1,215,094 | 2,429,742 | 2,387,661 | 2,802,906 | 10% | 150% |
| Weapon 4 | Kinetic | 9 | 10 | 10 | 1,000,000 | 1,215,094 | 2,429,742 | 2,387,661 | 2,802,906 | 10% | 150% |