v2.42.1
Hirogen Militarist
BATTLESHIP
LEVEL RANGE
38–62
BASE XP (LV 62)
4,600
STRENGTH RANGE
1,060,262,684–17,057,392,667

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 30 rounds (at level 62).

WEAPON 123456789101112131415161718192021222324252627282930
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic

Exactly as stfc.space's own database computes it for this hostile at level 62 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
4,294,967,295
ATTACK (304,305,078)
DPR174,461,900
Armor Piercing16,231,790
Accuracy1,000,000
Shield Piercing32,458,009
Critical Chance10%
Critical Damage150%
DEFENSE (258,943,850)
Armor46,279,224
Shield Deflection2,754,773
Dodge2,754,773
HEALTH (4,294,967,295)
Shield Health3,298,828,827
Hull Health4,294,967,295
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 1 1 1 1,000,000 16,231,790 32,458,009 9,624,723 11,298,739 10% 150%
Weapon 2 Energy 4 1 1 1,000,000 16,231,790 32,458,009 9,625,415 11,299,604 10% 150%
Weapon 3 Kinetic 3 1 3 1,000,000 16,231,790 32,458,009 48,127,769 56,497,846 10% 150%
Weapon 4 Kinetic 9 10 10 1,000,000 16,231,790 32,458,009 48,127,462 56,497,923 10% 150%