Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 70).
| WEAPON | 1 |
|---|---|
|
Weapon 1 Energy |
β |
|
Weapon 2 Kinetic |
β |
|
Weapon 3 Kinetic |
β |
|
Weapon 4 Energy |
β |
Exactly as stfc.space's own database computes it for this hostile at level 70 β not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Energy | 2 | 1 | 1 | 1,000,000 | 24,852,720 | 18,886,680 | 782,670,262 | 850,728,546 | 10% | 150% |
| Weapon 2 | Kinetic | 1 | 1 | 1 | 1,000,000 | 24,852,720 | 18,886,680 | 4,294,967,295 | 4,294,967,295 | 10% | 150% |
| Weapon 3 | Kinetic | 1 | 1 | 1 | 1,000,000 | 24,852,720 | 18,886,680 | 4,294,967,295 | 4,294,967,295 | 10% | 150% |
| Weapon 4 | Energy | 2 | 1 | 1 | 1,000,000 | 24,852,720 | 18,886,680 | 782,670,262 | 850,728,546 | 10% | 150% |