v2.42.1
Immortal Hunter Class
BATTLESHIP ROMULAN
LEVEL RANGE
50–60
BASE XP (LV 60)
14,816
STRENGTH RANGE
54,245,718–865,079,769
DROPS ACROSS ALL LEVELS
5★ Broken Battleship Parts, Federation Points, Klingon Points, Romulan Points

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 60).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic
Adrisilver (Lv 50) · Warp 185 van Vlerken (Lv 50) · Warp 185 Horgi (Lv 52) · Warp 230 Lyklaset (Lv 52) · Warp 230 Magnus (Lv 52) · Warp 230 Omadi (Lv 52) · Warp 230 Cortázar (Lv 53) · Warp 255 Timvir (Lv 53) · Warp 255 Mons Mortis (Lv 54) · Warp 285 Hauge (Lv 54) · Warp 285 Necrocormeum (Lv 54) · Warp 285 Hajamieli (Lv 55) · Warp 320 Kiyratari (Lv 55) · Warp 320 Kalalisko (Lv 56) · Warp 355 S'nruba (Lv 57) · Warp 400 +4 more

Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
865,079,769
ATTACK (307,731,380)
DPR249,257,544
Armor Piercing7,731,538
Accuracy1,000,000
Shield Piercing13,773,842
Critical Chance10%
Critical Damage180%
DEFENSE (100,202,075)
Armor18,365,079
Shield Deflection837,668
Dodge837,668
HEALTH (457,146,314)
Shield Health370,657,683
Hull Health543,634,946
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 3 1 1 1,000,000 7,731,538 13,773,842 14,427,827 17,634,189 10% 180%
Weapon 2 Energy 3 1 1 1,000,000 7,731,538 13,773,842 14,427,827 17,634,189 10% 180%
Weapon 3 Kinetic 3 1 2 1,000,000 7,731,538 13,773,842 34,514,612 42,184,827 10% 180%
Weapon 4 Kinetic 3 1 2 1,000,000 7,731,538 13,773,842 34,514,612 42,184,827 10% 180%
Klingon Points
Klingon Points
96,000–96,000
Federation Points
Federation Points
48,000–48,000
5★ Broken Battleship Parts
5★ Broken Battleship Parts
1,650–2,013
Romulan Points
Romulan Points
0–0