Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 65).
| WEAPON | 1 |
|---|---|
|
Weapon 1 Energy |
● |
|
Weapon 2 Energy |
● |
|
Weapon 3 Energy |
● |
|
Weapon 4 Kinetic |
● |
Exactly as stfc.space's own database computes it for this hostile at level 65 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Energy | 2 | 1 | 1 | 1,000,000 | 19,773,063 | 100,000,000 | 77,182,829 | 83,894,379 | 10% | 150% |
| Weapon 2 | Energy | 3 | 1 | 1 | 1,000,000 | 19,773,063 | 100,000,000 | 30,873,131 | 33,557,751 | 10% | 150% |
| Weapon 3 | Energy | 2 | 1 | 1 | 1,000,000 | 19,773,063 | 100,000,000 | 15,436,566 | 16,778,876 | 10% | 150% |
| Weapon 4 | Kinetic | 2 | 1 | 1 | 1,000,000 | 19,773,063 | 100,000,000 | 15,436,566 | 16,778,876 | 10% | 150% |