v2.42.1
Jem'Hadar Cruiser
EXPLORER DOMINION
LEVEL RANGE
35–60
BASE XP (LV 60)
912
STRENGTH RANGE
1,064,888–371,861,070
DROPS ACROSS ALL LEVELS
Antimatter Units

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 60).

WEAPON 1
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Energy
Ammaga (Lv 36) · Warp 35 Rakan (Lv 36) · Warp 35 Mril (Lv 36) · Warp 40 Ekimuk (Lv 36) · Warp 35 Craelav (Lv 38) · Warp 35 Izra (Lv 39) · Warp 40 Alafoss (Lv 40) · Warp 40 Karemma (Lv 41) · Warp 45 Parada (Lv 43) · Warp 75 Callinon (Lv 43) · Warp 75 Koteli (Lv 43) · Warp 75 Kurill (Lv 44) · Warp 45 Sagra (Lv 45) · Warp 50 Clohma (Lv 46) · Warp 50 Tediden (Lv 48) · Warp 70 +14 more

Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
371,861,070
ATTACK (112,588,474)
DPR88,916,497
Armor Piercing3,862,309
Accuracy1,000,000
Shield Piercing3,862,309
Critical Chance10%
Critical Damage180%
DEFENSE (59,727,195)
Armor720,042
Shield Deflection10,505,355
Dodge720,042
HEALTH (199,545,401)
Shield Health232,803,044
Hull Health166,287,758
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 3 1 1 1,000,000 3,862,309 3,862,309 7,535,885 9,209,218 10% 180%
Weapon 2 Energy 3 1 1 1,000,000 3,862,309 3,862,309 7,535,885 9,209,218 10% 180%
Weapon 3 Energy 3 1 1 1,000,000 3,862,309 3,862,309 7,535,885 9,209,218 10% 180%
Antimatter Units
Antimatter Units
6,194–8,380