v2.42.1
Klingon Raider
INTERCEPTOR KLINGON
LEVEL RANGE
28–62
BASE XP (LV 62)
4,600
STRENGTH RANGE
5,463,038–14,513,862,753

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 62).

WEAPON 12
Weapon 1
Energy
Weapon 2
Kinetic
Weapon 3
Kinetic
Weapon 4
Kinetic

Exactly as stfc.space's own database computes it for this hostile at level 62 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
4,294,967,295
ATTACK (3,855,236,601)
DPR2,861,908,271
Armor Piercing100,000,000
Accuracy1,000,000
Shield Piercing59,182,074
Critical Chance10%
Critical Damage180%
DEFENSE (2,421,957,760)
Armor25,007,956
Shield Deflection25,007,956
Dodge434,375,640
HEALTH (4,294,967,295)
Shield Health4,294,967,295
Hull Health4,294,967,295
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 3 1 1 1,000,000 100,000,000 59,182,074 158,174,176 193,323,497 10% 180%
Weapon 2 Kinetic 3 1 2 1,000,000 100,000,000 59,182,074 379,617,844 463,981,926 10% 180%
Weapon 3 Kinetic 3 1 2 1,000,000 100,000,000 59,182,074 379,617,844 463,981,926 10% 180%
Weapon 4 Kinetic 3 1 2 1,000,000 100,000,000 59,182,074 379,617,844 463,981,926 10% 180%