v2.42.1
KSG Defense Vessel
BATTLESHIP KLINGON
LEVEL RANGE
50–60
BASE XP (LV 60)
11,904
STRENGTH RANGE
18,352,853–404,630,124
DROPS ACROSS ALL LEVELS
5★ Broken Battleship Parts, Federation Points, Klingon Points, Romulan Points

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 60).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic
tlhuHwI' (Lv 50) · Warp 185 tugh'lI wov (Lv 52) · Warp 230 Seretos (Lv 53) · Warp 255 Pnema-438 (Lv 55) · Warp 320 batlh'lI juH (Lv 55) · Warp 320 Morthion (Lv 56) · Warp 320 Veldoran (Lv 56) · Warp 320 Zylaris (Lv 56) · Warp 320 juH'maqoch (Lv 57) · Warp 400 Atlhe (Lv 58) · Warp 440 Astertna (Lv 59) · Warp 500 Kytheris (Lv 60) · Warp 800 Johbacor (Lv 60) · Warp 520

Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
404,630,124
ATTACK (144,991,242)
DPR117,646,546
Armor Piercing3,831,641
Accuracy1,000,000
Shield Piercing6,191,514
Critical Chance10%
Critical Damage180%
DEFENSE (45,329,290)
Armor8,255,336
Shield Deflection395,369
Dodge415,153
HEALTH (214,309,592)
Shield Health183,693,231
Hull Health244,925,954
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 3 1 1 1,000,000 3,831,641 6,191,514 6,809,760 8,323,124 10% 180%
Weapon 2 Energy 3 1 1 1,000,000 3,831,641 6,191,514 6,809,760 8,323,124 10% 180%
Weapon 3 Kinetic 3 1 2 1,000,000 3,831,641 6,191,514 16,290,479 19,910,728 10% 180%
Weapon 4 Kinetic 3 1 2 1,000,000 3,831,641 6,191,514 16,290,479 19,910,728 10% 180%
Federation Points
Federation Points
87,680–87,680
Romulan Points
Romulan Points
43,840–43,840
5★ Broken Battleship Parts
5★ Broken Battleship Parts
1,575–1,926
Klingon Points
Klingon Points
0–0