v2.42.1
KSG Protection Vessel
INTERCEPTOR KLINGON
LEVEL RANGE
50–60
BASE XP (LV 60)
14,816
STRENGTH RANGE
53,837,645–858,572,091
DROPS ACROSS ALL LEVELS
5★ Broken Interceptor Parts, Federation Points, Klingon Points, Romulan Points

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 60).

WEAPON 12
Weapon 1
Energy
Weapon 2
Kinetic
Weapon 3
Kinetic
Weapon 4
Kinetic
ghuH (Lv 50) · Warp 185 tIn jIb (Lv 50) · Warp 185 tlhuHwI' (Lv 50) · Warp 185 Lycrus (Lv 52) · Warp 230 Cypha (Lv 52) · Warp 230 tugh'lI wov (Lv 52) · Warp 230 Ariadexa (Lv 52) · Warp 230 Seretos (Lv 53) · Warp 255 Zameda (Lv 53) · Warp 255 Magnamia (Lv 54) · Warp 285 Santesso (Lv 54) · Warp 285 Pterodasia (Lv 54) · Warp 285 Pnema-438 (Lv 55) · Warp 320 batlh'lI juH (Lv 55) · Warp 320 Kur'than (Lv 56) · Warp 400 +5 more

Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
858,572,091
ATTACK (228,058,188)
DPR169,297,424
Armor Piercing18,877,584
Accuracy1,000,000
Shield Piercing3,500,937
Critical Chance10%
Critical Damage180%
DEFENSE (143,271,395)
Armor1,479,331
Shield Deflection1,479,331
Dodge25,695,617
HEALTH (487,242,508)
Shield Health487,242,508
Hull Health487,242,508
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 3 1 1 1,000,000 18,877,584 3,500,937 9,356,884 11,436,158 10% 180%
Weapon 2 Kinetic 3 1 2 1,000,000 18,877,584 3,500,937 22,456,429 27,447,051 10% 180%
Weapon 3 Kinetic 3 1 2 1,000,000 18,877,584 3,500,937 22,456,429 27,447,051 10% 180%
Weapon 4 Kinetic 3 1 2 1,000,000 18,877,584 3,500,937 22,456,429 27,447,051 10% 180%
Federation Points
Federation Points
96,000–96,000
Romulan Points
Romulan Points
48,000–48,000
5★ Broken Interceptor Parts
5★ Broken Interceptor Parts
1,650–2,013
Klingon Points
Klingon Points
0–0