v2.42.1
Nausicaan Warship
BATTLESHIP INDEPENDENT
LEVEL RANGE
50–52
BASE XP (LV 52)
3,795
STRENGTH RANGE
17,291,091–30,671,788
DROPS ACROSS ALL LEVELS
5★ Broken Battleship Parts

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 52).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic
Farana (Lv 50) · Warp 105 Belmont (Lv 51) · Warp 205 Callicoat (Lv 51) · Warp 205 Sosain (Lv 52) · Warp 285 Hulman (Lv 52) · Warp 230 New London (Lv 53) · Warp 255 Samson (Lv 54) · Warp 285 Scanlon (Lv 54) · Warp 285 Sauchei (Lv 55) · Warp 320

Exactly as stfc.space's own database computes it for this hostile at level 52 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
30,671,788
ATTACK (13,110,833)
DPR10,408,565
Armor Piercing363,366
Accuracy363,366
Shield Piercing624,402
Critical Chance10%
Critical Damage180%
DEFENSE (3,381,220)
Armor624,402
Shield Deflection25,921
Dodge25,921
HEALTH (14,179,736)
Shield Health12,153,966
Hull Health16,205,505
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 3 1 1 363,366 363,366 624,402 602,481 736,375 10% 180%
Weapon 2 Energy 3 1 1 363,366 363,366 624,402 602,481 736,375 10% 180%
Weapon 3 Kinetic 3 1 2 363,366 363,366 624,402 1,441,270 1,761,563 10% 180%
Weapon 4 Kinetic 3 1 2 363,366 363,366 624,402 1,441,270 1,761,563 10% 180%
5★ Broken Battleship Parts
5★ Broken Battleship Parts
169–208