v2.42.1
Neutral Temporal Dreadnought
ARMADA KRENIM IMPERIUM
LEVEL RANGE
43–70
BASE XP (LV 70)
957
STRENGTH RANGE
4,148,020,000–6,977,070,000,000
DROPS ACROSS ALL LEVELS
Encrypted Intelligence, Krenim Temporal Wreckage

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 70).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Energy
Weapon 4
Energy
Ithmiris (Lv 43) · Warp 100 Zorathis (Lv 43) · Warp 100 Veltharion (Lv 43) · Warp 100 Finnes Expanse (Lv 43) · Warp 100 Vorex Cluster (Lv 43) · Warp 100 Solquinnar (Lv 47) · Warp 125 Benn's Field (Lv 47) · Warp 125 Xandovara Rift (Lv 47) · Warp 125 Armanis Nebula (Lv 47) · Warp 125 Partridgeous III (Lv 50) · Warp 190 Ryabovali Primus (Lv 50) · Warp 150 Naidu Reach (Lv 53) · Warp 280 Ventalis II (Lv 53) · Warp 280 Tzhaelor (Lv 57) · Warp 450 Estru Partis (Lv 57) · Warp 450 +5 more

Exactly as stfc.space's own database computes it for this hostile at level 70 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
4,294,967,295
ATTACK (4,294,967,295)
DPR4,294,967,295
Armor Piercing100,000,000
Accuracy1,000,000
Shield Piercing100,000,000
Critical Chance10%
Critical Damage150%
DEFENSE (4,294,967,295)
Armor800,000,000
Shield Deflection750,000,000
Dodge600,000,000
HEALTH (4,294,967,295)
Shield Health4,294,967,295
Hull Health4,294,967,295
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 4 1 2 1,000,000 100,000,000 100,000,000 1,300,000,000 1,700,000,000 10% 150%
Weapon 2 Energy 4 1 2 1,000,000 100,000,000 100,000,000 1,300,000,000 1,700,000,000 10% 150%
Weapon 3 Energy 4 1 2 1,000,000 100,000,000 100,000,000 1,300,000,000 1,700,000,000 10% 150%
Weapon 4 Energy 4 1 2 1,000,000 100,000,000 100,000,000 1,300,000,000 1,700,000,000 10% 150%
Encrypted Intelligence
Encrypted Intelligence
12,000,000–12,000,000
Krenim Temporal Wreckage
Krenim Temporal Wreckage
7,500–7,500