v2.42.1
Orion Prowler
INTERCEPTOR APEX RAIDERS
LEVEL RANGE
45–65
BASE XP (LV 65)
25,700
STRENGTH RANGE
7,053,070–566,598,692

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 65).

WEAPON 1
Weapon 1
Kinetic
Weapon 2
Kinetic
Weapon 3
Kinetic
Weapon 4
Kinetic
Weapon 5
Energy
Weapon 6
Energy

Exactly as stfc.space's own database computes it for this hostile at level 65 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
566,598,692
ATTACK (19,502,554)
DPR15,937,906
Armor Piercing412,096
Accuracy558,677
Shield Piercing217,443
Critical Chance7%
Critical Damage167%
DEFENSE (10,982,385)
Armor38,844
Shield Deflection35,523
Dodge2,122,110
HEALTH (536,113,753)
Shield Health16,349,085
Hull Health1,055,878,421
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Kinetic 1 1 1 452,819 238,041 246,679 1,456,113 1,779,702 10% 150%
Weapon 2 Kinetic 1 1 1 452,819 238,041 246,679 1,456,113 1,779,702 10% 150%
Weapon 3 Kinetic 1 1 1 452,819 238,041 246,679 1,456,113 1,779,702 10% 150%
Weapon 4 Kinetic 1 1 1 452,819 238,041 246,679 1,456,113 1,779,702 10% 150%
Weapon 5 Energy 3 1 1 770,394 760,205 158,971 1,274,322 1,557,522 0% 200%
Weapon 6 Energy 3 1 1 770,394 760,205 158,971 1,274,322 1,557,522 0% 200%