v2.42.1
Pakled Thief
BATTLESHIP INDEPENDENT
LEVEL RANGE
12–23
BASE XP (LV 23)
309
STRENGTH RANGE
2,905–37,222
DROPS ACROSS ALL LEVELS
Dilithium

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 23).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Bellas (Lv 12) · Warp 8 Elona (Lv 13) · Warp 11 Dhi'ban (Lv 14) · Warp 11 Vindemiatrix (Lv 15) · Warp 11 Pune (Lv 16) · Warp 13 Kaus Australis (Lv 16) · Warp 13 Coridan (Lv 16) · Warp 13 Aciben (Lv 17) · Warp 13 Vemet (Lv 17) · Warp 13 Nott (Lv 17) · Warp 20 Helvetios (Lv 18) · Warp 13 Skyedark (Lv 18) · Warp 13 Eisenhorn (Lv 19) · Warp 13 Zeta Polis (Lv 19) · Warp 13 Kepler-018 (Lv 20) · Warp 13 +1 more

Exactly as stfc.space's own database computes it for this hostile at level 23 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
37,222
ATTACK (14,792)
DPR8,341
Armor Piercing538
Accuracy538
Shield Piercing3,225
Critical Chance10%
Critical Damage150%
DEFENSE (16,130)
Armor2,150
Shield Deflection538
Dodge538
HEALTH (6,300)
Shield Health5,400
Hull Health7,200
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 1 1 1 538 538 3,225 2,040 2,493 10% 150%
Weapon 2 Energy 1 1 1 538 538 3,225 2,040 2,493 10% 150%
Weapon 3 Kinetic 1 1 2 538 538 3,225 4,896 5,984 10% 150%
Dilithium
Dilithium
59–80