v2.42.1
Quantum Tesseract 2★
ARMADA ORIGIN SECTOR
LEVEL RANGE
65–65
BASE XP (LV 65)
100,000
STRENGTH RANGE
58,854,605,421,403–58,854,605,421,403
DROPS ACROSS ALL LEVELS
1⇴ Raw Isogenite, 2⇴ Raw Isogenite, 3⇴ Raw Isogenite, Isomorphic Relics

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 65).

WEAPON 1
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic
Burran Alpha (Lv 30) · Warp 6 Eldur Alpha (Lv 30) · Warp 20 Bolari Alpha (Lv 30) · Warp 6 Tezera Alpha (Lv 30) · Warp 20 Hoobishan Alpha (Lv 30) · Warp 20 Avansa Alpha (Lv 30) · Warp 6 Anzat Alpha (Lv 30) · Warp 6 Brijac Alpha (Lv 30) · Warp 6 Triss Alpha (Lv 30) · Warp 20 Vantar Alpha (Lv 30) · Warp 20 Roshar Alpha (Lv 30) · Warp 6 Abilakk Alpha (Lv 30) · Warp 6 Zhian Alpha (Lv 30) · Warp 20 Crios Alpha (Lv 30) · Warp 6 Ber'Tho Alpha (Lv 30) · Warp 6 +3 more

Exactly as stfc.space's own database computes it for this hostile at level 65 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
4,294,967,295
ATTACK (3,366,619,527)
DPR1,866,422,883
Armor Piercing100,000,000
Accuracy1,000,000
Shield Piercing100,000,000
Critical Chance10%
Critical Damage150%
DEFENSE (4,294,967,295)
Armor4,294,967,295
Shield Deflection4,294,967,295
Dodge4,294,967,295
HEALTH (4,294,967,295)
Shield Health4,294,967,295
Hull Health4,294,967,295
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 1 1 1 1,000,000 100,000,000 100,000,000 373,284,577 438,203,633 10% 150%
Weapon 2 Energy 1 1 1 1,000,000 100,000,000 100,000,000 373,284,577 438,203,633 10% 150%
Weapon 3 Kinetic 1 1 1 1,000,000 100,000,000 100,000,000 373,284,577 438,203,633 10% 150%
Weapon 4 Kinetic 1 1 1 1,000,000 100,000,000 100,000,000 373,284,577 438,203,633 10% 150%
3⇴ Raw Isogenite
3⇴ Raw Isogenite
30,000–30,000
2⇴ Raw Isogenite
2⇴ Raw Isogenite
25,000–25,000
1⇴ Raw Isogenite
1⇴ Raw Isogenite
25,000–25,000
Isomorphic Relics
Isomorphic Relics
500–500