v2.42.1
Rare Formation Armada
ARMADA INDEPENDENT
LEVEL RANGE
31–60
BASE XP (LV 60)
957
STRENGTH RANGE
21,328,347–4,243,690,706
DROPS ACROSS ALL LEVELS
Artifact Token, Complex Nanotech

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 60).

WEAPON 12
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Energy
Weapon 4
Kinetic
Weapon 5
Kinetic
Weapon 6
Kinetic
Samarklew (Lv 35) · Warp 28 Larrios (Lv 38) · Warp 40 Ronkel (Lv 41) · Warp 75 Michfort (Lv 46) · Warp 100 Johlan (Lv 51) · Warp 160 Andracona (Lv 56) · Warp 200 Gareill (Lv 60) · Warp 250

Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
4,243,690,706
ATTACK (191,910,897)
DPR160,071,558
Armor Piercing3,531,071
Accuracy1,000,000
Shield Piercing3,540,901
Critical Chance5%
Critical Damage250%
DEFENSE (76,014,510)
Armor5,067,634
Shield Deflection5,067,634
Dodge5,067,634
HEALTH (3,975,765,300)
Shield Health1,661,739,718
Hull Health4,294,967,295
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 1 1 1 1,000,000 3,531,071 3,540,901 13,046,887 14,560,052 5% 250%
Weapon 2 Energy 1 1 1 1,000,000 3,531,071 3,540,901 13,046,887 14,560,052 5% 250%
Weapon 3 Energy 1 1 1 1,000,000 3,531,071 3,540,901 13,046,887 14,560,052 5% 250%
Weapon 4 Kinetic 1 1 2 1,000,000 3,531,071 3,540,901 60,170,412 74,330,149 5% 250%
Weapon 5 Kinetic 1 1 2 1,000,000 3,531,071 3,540,901 60,170,412 74,330,149 5% 250%
Weapon 6 Kinetic 1 1 2 1,000,000 3,531,071 3,540,901 60,170,412 74,330,149 5% 250%
Artifact Token
Artifact Token
4,207–4,207
Complex Nanotech
Complex Nanotech
58–58