v2.42.1
Rigellian Destroyer
INTERCEPTOR INDEPENDENT
LEVEL RANGE
1–5
BASE XP (LV 5)
14
STRENGTH RANGE
143–363
DROPS ACROSS ALL LEVELS
Parsteel

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 5).

WEAPON 12
Weapon 1
Kinetic
Weapon 2
Kinetic
Injerra (Lv 1) · Warp 5 Reelah (Lv 1) · Warp 5 Lunfa (Lv 1) · Warp 5 Barra (Lv 1) · Warp 3 Laxos (Lv 1) · Warp 5 Maynard (Lv 1) · Warp 5 Patton (Lv 1) · Warp 5 Obbia (Lv 1) · Warp 5 Wuver (Lv 1) · Warp 5 Kepp (Lv 1) · Warp 5 Izbel (Lv 1) · Warp 1 Lyra (Lv 1) · Warp 5 Heima (Lv 1) · Warp 2 Orkon (Lv 1) · Warp 5 Lipas (Lv 1) · Warp 5 +104 more

Exactly as stfc.space's own database computes it for this hostile at level 5 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
363
ATTACK (153)
DPR116
Armor Piercing27
Accuracy5
Shield Piercing5
Critical Chance10%
Critical Damage150%
DEFENSE (140)
Armor5
Shield Deflection5
Dodge18
HEALTH (70)
Shield Health70
Hull Health70
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Kinetic 1 1 2 5 27 5 91 111 10% 150%
Weapon 2 Kinetic 1 1 2 5 27 5 91 111 10% 150%
Parsteel
Parsteel
116–157