v2.42.1
Separatist ⇯
INTERCEPTOR INDEPENDENT
LEVEL RANGE
17–22
BASE XP (LV 22)
283
STRENGTH RANGE
25,031–65,615
DROPS ACROSS ALL LEVELS
Dilithium, Parsteel

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 22).

WEAPON 12
Weapon 1
Kinetic
Weapon 2
Kinetic
Weapon 3
Energy
Rana Nur (Lv 17) · Warp 15 Ka'Bi (Lv 17) · Warp 15 Achillon (Lv 17) · Warp 15 Rada Ban (Lv 22) · Warp 15 Kol Ran (Lv 22) · Warp 15 Aesuri (Lv 22) · Warp 15

Exactly as stfc.space's own database computes it for this hostile at level 22 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
65,615
ATTACK (33,710)
DPR21,896
Armor Piercing6,125
Accuracy1,313
Shield Piercing438
Critical Chance10%
Critical Damage150%
DEFENSE (17,505)
Armor1,313
Shield Deflection438
Dodge1,750
HEALTH (14,400)
Shield Health14,400
Hull Health14,400
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Kinetic 1 1 2 1,313 7,875 438 12,096 14,784 10% 150%
Weapon 2 Kinetic 1 1 2 1,313 7,875 438 12,096 14,784 10% 150%
Weapon 3 Energy 1 1 1 1,313 2,625 438 5,040 6,160 10% 150%
Parsteel
Parsteel
1,500–3,000
Dilithium
Dilithium
40–60