Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 4 rounds (at level 26).
| WEAPON | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
|
Weapon 1 Energy |
β | β | β | β |
|
Weapon 2 Energy |
β | β | β | β |
|
Weapon 3 Energy |
β | β | β | β |
Exactly as stfc.space's own database computes it for this hostile at level 26 β not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Energy | 1 | 1 | 1 | 18,900 | 2,700 | 2,700 | 2,250 | 2,750 | 10% | 150% |
| Weapon 2 | Energy | 4 | 4 | 4 | 18,900 | 2,700 | 2,700 | 19,800 | 24,200 | 10% | 150% |
| Weapon 3 | Energy | 4 | 4 | 4 | 18,900 | 2,700 | 2,700 | 19,800 | 24,200 | 10% | 150% |