v2.42.1
Silent Enemy
BATTLESHIP INDEPENDENT
LEVEL RANGE
41–65
BASE XP (LV 65)
5,200
STRENGTH RANGE
37,098,915–70,017,686,862
DROPS ACROSS ALL LEVELS
4⇵ Rare Temporal Disruptor Parts, 4⇵ Uncommon Temporal Disruptor Parts, 4★ Broken Battleship Parts, 4★ Broken Explorer Parts, 4★ Broken Interceptor Parts, 5⇵ Rare Temporal Disruptor Parts, 5⇵ Uncommon Temporal Disruptor Parts, 5★ Broken Battleship Parts,

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 65).

WEAPON 1
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic
Aethera Nova (Lv 41) · Warp 75 Orinthus Prime (Lv 46) · Warp 190 Valtara Minor (Lv 51) · Warp 220 Lyrae Nebula (Lv 55) · Warp 250 Sylphira Delta (Lv 57) · Warp 525 Aquinelan Star (Lv 61) · Warp 950 Korolios Void (Lv 63) · Warp 1000 Zephyrion Axis (Lv 65) · Warp 1100

Exactly as stfc.space's own database computes it for this hostile at level 65 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
4,294,967,295
ATTACK (2,418,225,748)
DPR1,666,712,788
Armor Piercing100,000,000
Accuracy1,000,000
Shield Piercing100,000,000
Critical Chance10%
Critical Damage150%
DEFENSE (4,294,967,295)
Armor910,887,120
Shield Deflection39,512,160
Dodge39,512,160
HEALTH (4,294,967,295)
Shield Health4,294,967,295
Hull Health4,294,967,295
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 3 1 1 1,000,000 100,000,000 100,000,000 108,698,400 132,854,178 10% 150%
Weapon 2 Energy 3 1 1 1,000,000 100,000,000 100,000,000 108,698,400 132,854,178 10% 150%
Weapon 3 Kinetic 3 1 1 1,000,000 100,000,000 100,000,000 108,698,400 132,854,178 10% 150%
Weapon 4 Kinetic 3 1 1 1,000,000 100,000,000 100,000,000 108,698,400 132,854,178 10% 150%