Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 12 rounds (at level 60).
| WEAPON | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Weapon 1 Energy |
● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● |
|
Weapon 2 Energy |
● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● |
|
Weapon 3 Kinetic |
– | – | ● | – | – | ● | – | – | ● | – | – | ● |
|
Weapon 4 Kinetic |
– | – | – | ● | – | – | – | ● | – | – | – | ● |
Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Energy | 2 | 1 | 1 | 1,000,000 | 1,215,094 | 2,429,742 | 3,143,065 | 3,772,690 | 10% | 150% |
| Weapon 2 | Energy | 3 | 1 | 1 | 1,000,000 | 1,215,094 | 2,429,742 | 3,143,065 | 3,772,690 | 10% | 150% |
| Weapon 3 | Kinetic | 4 | 3 | 3 | 1,000,000 | 1,215,094 | 2,429,742 | 25,619,830 | 30,745,000 | 10% | 150% |
| Weapon 4 | Kinetic | 1 | 4 | 4 | 1,000,000 | 1,215,094 | 2,429,742 | 128,099,150 | 153,725,000 | 10% | 150% |