v2.42.1
Silver Blood U.S.S. Voyager
EXPLORER
LEVEL RANGE
35–60
BASE XP (LV 60)
11,904
STRENGTH RANGE
41,302,347–4,862,837,649
DROPS ACROSS ALL LEVELS
Exotic Biotoxins, Hirogen Relics

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 12 rounds (at level 60).

WEAPON 123456789101112
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic
FSEP-505 (Lv 36) · Warp 30 FSEP-3819 (Lv 41) · Warp 225 FSEP-247 (Lv 52) · Warp 470 FSEP-001 (Lv 60) · Warp 900

Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
4,294,967,295
ATTACK (113,327,914)
DPR103,608,054
Armor Piercing1,215,094
Accuracy1,000,000
Shield Piercing2,429,742
Critical Chance10%
Critical Damage150%
DEFENSE (20,693,775)
Armor220,168
Shield Deflection3,698,419
Dodge220,168
HEALTH (4,294,967,295)
Shield Health4,294,967,295
Hull Health1,418,644,788
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 2 1 1 1,000,000 1,215,094 2,429,742 3,143,065 3,772,690 10% 150%
Weapon 2 Energy 3 1 1 1,000,000 1,215,094 2,429,742 3,143,065 3,772,690 10% 150%
Weapon 3 Kinetic 4 3 3 1,000,000 1,215,094 2,429,742 25,619,830 30,745,000 10% 150%
Weapon 4 Kinetic 1 4 4 1,000,000 1,215,094 2,429,742 128,099,150 153,725,000 10% 150%
Hirogen Relics
Hirogen Relics
2,200–3,500
Exotic Biotoxins
Exotic Biotoxins
100–2,600