v2.42.1
Species 8472 Bio-ship ↹
INTERCEPTOR
LEVEL RANGE
35–60
BASE XP (LV 60)
11,904
STRENGTH RANGE
2,961,300,144–4,046,036,782
DROPS ACROSS ALL LEVELS
Common Anomaly Sample, Exotic Biotoxins, Rare Anomaly Sample

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 8 rounds (at level 60).

WEAPON 12345678
Weapon 1
Kinetic
Weapon 2
Energy
Weapon 3
Energy
Weapon 4
Kinetic
Wridian (Lv 35) · Warp 28 Diabolai (Lv 35) · Warp 28 Velixys (Lv 35) · Warp 28 FSEP-505 (Lv 36) · Warp 30 Attana (Lv 36) · Warp 55 Derevio (Lv 37) · Warp 110 Ini'tarash Rest (Lv 38) · Warp 150 Satar (Lv 39) · Warp 165 Asil-A (Lv 40) · Warp 200 FSEP-3819 (Lv 41) · Warp 225 Crypsotys (Lv 41) · Warp 225 Xi'taiq (Lv 43) · Warp 285 Hyrolaw (Lv 44) · Warp 285 Zevritus (Lv 47) · Warp 345 Ebriosys (Lv 48) · Warp 345 +13 more

Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
4,046,036,782
ATTACK (2,981,255,503)
DPR1,474,279,779
Armor Piercing100,000,000
Accuracy1,000,000
Shield Piercing100,000,000
Critical Chance10%
Critical Damage150%
DEFENSE (20,693,775)
Armor220,168
Shield Deflection220,168
Dodge3,698,419
HEALTH (1,044,087,504)
Shield Health208,817,501
Hull Health1,879,357,506
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Kinetic 1 8 8 1,000,000 100,000,000 100,000,000 4,294,967,295 4,294,967,295 10% 150%
Weapon 2 Energy 1 1 1 1,000,000 2,325,013 1,162,735 1,471,191 1,727,050 10% 150%
Weapon 3 Energy 2 1 1 1,000,000 2,325,013 1,162,735 5,884,765 6,908,202 10% 150%
Weapon 4 Kinetic 4 1 2 1,000,000 2,325,013 1,162,735 8,091,551 9,498,778 10% 150%
Common Anomaly Sample
Common Anomaly Sample
51,429–59,144
Rare Anomaly Sample
Rare Anomaly Sample
2,200–13,200
Exotic Biotoxins
Exotic Biotoxins
258–282