Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 8 rounds (at level 62).
| WEAPON | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---|---|---|---|---|---|---|---|---|
|
Weapon 1 Kinetic |
– | – | – | – | – | – | – | ● |
|
Weapon 2 Energy |
● | ● | ● | ● | ● | ● | ● | ● |
|
Weapon 3 Energy |
● | ● | ● | ● | ● | ● | ● | ● |
|
Weapon 4 Kinetic |
● | – | ● | – | ● | – | ● | – |
Exactly as stfc.space's own database computes it for this hostile at level 62 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 1 | 8 | 8 | 1,000,000 | 100,000,000 | 100,000,000 | 4,294,967,295 | 4,294,967,295 | 10% | 150% |
| Weapon 2 | Energy | 1 | 1 | 1 | 1,000,000 | 18,142,546 | 9,073,060 | 13,474,772 | 15,818,211 | 10% | 150% |
| Weapon 3 | Energy | 2 | 1 | 1 | 1,000,000 | 18,142,546 | 9,073,060 | 53,899,165 | 63,272,919 | 10% | 150% |
| Weapon 4 | Kinetic | 4 | 1 | 2 | 1,000,000 | 18,142,546 | 9,073,060 | 74,111,338 | 87,000,296 | 10% | 150% |