v2.42.1
Swarm Agressor
INTERCEPTOR SWARM
LEVEL RANGE
28–52
BASE XP (LV 52)
3,000
STRENGTH RANGE
8,769,191–2,923,190,721

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 12 rounds (at level 52).

WEAPON 123456789101112
Weapon 1
Kinetic
Weapon 2
Kinetic
Weapon 3
Energy
Weapon 4
Kinetic

Exactly as stfc.space's own database computes it for this hostile at level 52 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
2,923,190,721
ATTACK (348,025,707)
DPR184,547,564
Armor Piercing58,385,385
Accuracy1,000,000
Shield Piercing11,676,844
Critical Chance0%
Critical Damage0%
DEFENSE (424,106,030)
Armor12,294,537
Shield Deflection11,065,150
Dodge61,461,519
HEALTH (2,151,058,984)
Shield Health0
Hull Health4,294,967,295
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Kinetic 3 1 2 1,000,000 61,458,352 12,291,537 16,760,066 20,112,657 0% 0%
Weapon 2 Kinetic 3 1 2 1,000,000 61,458,352 12,291,537 16,760,066 20,112,657 0% 0%
Weapon 3 Energy 3 1 1 1,000,000 55,312,417 11,062,150 8,379,699 10,056,106 0% 0%
Weapon 4 Kinetic 1 12 12 1,000,000 55,312,417 11,062,150 1,108,196,419 1,329,838,103 0% 0%