Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 12 rounds (at level 50).
| WEAPON | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Weapon 1 Kinetic |
● | – | ● | – | ● | – | ● | – | ● | – | ● | – |
|
Weapon 2 Kinetic |
● | – | ● | – | ● | – | ● | – | ● | – | ● | – |
|
Weapon 3 Energy |
● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● | ● |
|
Weapon 4 Kinetic |
– | – | – | – | – | – | – | – | – | – | – | ● |
Exactly as stfc.space's own database computes it for this hostile at level 50 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 3 | 1 | 2 | 331,194 | 1,655,949 | 331,194 | 451,612 | 541,937 | 10% | 180% |
| Weapon 2 | Kinetic | 3 | 1 | 2 | 331,194 | 1,655,949 | 331,194 | 451,612 | 541,937 | 10% | 180% |
| Weapon 3 | Energy | 3 | 1 | 1 | 347,753 | 1,738,746 | 347,753 | 225,799 | 270,958 | 10% | 180% |
| Weapon 4 | Kinetic | 1 | 12 | 12 | 347,753 | 1,738,746 | 347,753 | 29,859,508 | 35,831,402 | 0% | 0% |