Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 10 rounds (at level 48).
| WEAPON | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
|
Weapon 1 Kinetic |
● | – | ● | – | ● | – | ● | – | ● | – |
|
Weapon 2 Kinetic |
● | – | ● | – | ● | – | ● | – | ● | – |
|
Weapon 3 Kinetic |
– | – | – | – | – | – | – | – | – | ● |
|
Weapon 4 Energy |
● | ● | ● | ● | ● | ● | ● | ● | ● | ● |
|
Weapon 5 Energy |
● | ● | ● | ● | ● | ● | ● | ● | ● | ● |
Exactly as stfc.space's own database computes it for this hostile at level 48 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 3 | 1 | 2 | 21,318 | 106,587 | 21,318 | 2,480,508 | 2,976,636 | 10% | 150% |
| Weapon 2 | Kinetic | 3 | 1 | 2 | 21,318 | 106,587 | 21,318 | 2,480,508 | 2,976,636 | 10% | 150% |
| Weapon 3 | Kinetic | 1 | 10 | 10 | 21,318 | 106,587 | 21,318 | 123,002,254 | 147,602,674 | 10% | 150% |
| Weapon 4 | Energy | 3 | 1 | 1 | 21,318 | 106,587 | 21,318 | 620,122 | 744,162 | 10% | 150% |
| Weapon 5 | Energy | 3 | 1 | 1 | 21,318 | 106,587 | 21,318 | 620,122 | 744,162 | 10% | 150% |