Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 4 rounds (at level 62).
| WEAPON | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
|
Weapon 1 Energy |
● | ● | ● | ● |
|
Weapon 2 Kinetic |
● | ● | ● | ● |
|
Weapon 3 Kinetic |
– | – | – | ● |
Exactly as stfc.space's own database computes it for this hostile at level 62 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Energy | 3 | 1 | 1 | 1,000,000 | 15,479,434 | 15,479,434 | 149,220,165 | 175,171,556 | 10% | 150% |
| Weapon 2 | Kinetic | 3 | 1 | 1 | 1,000,000 | 15,479,434 | 15,479,434 | 223,830,381 | 262,757,468 | 10% | 150% |
| Weapon 3 | Kinetic | 5 | 4 | 1 | 1,000,000 | 15,479,434 | 15,479,434 | 74,610,190 | 87,585,724 | 10% | 150% |