v2.42.1
Texas-class Sentry
EXPLORER TEXAS-CLASS
LEVEL RANGE
40–60
BASE XP (LV 60)
11,904
STRENGTH RANGE
42,477,216–3,366,260,343
DROPS ACROSS ALL LEVELS
Active Net Chip, Neural Net Chip

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 4 rounds (at level 60).

WEAPON 1234
Weapon 1
Energy
Weapon 2
Kinetic
Weapon 3
Kinetic
Maelruan (Lv 40) · Warp 60 Nonsuch (Lv 40) · Warp 65 Tunicci (Lv 42) · Warp 75 Abriluni (Lv 44) · Warp 110 Brawowe (Lv 46) · Warp 120 Hornebolte (Lv 46) · Warp 120 Stetson (Lv 48) · Warp 160 Quiparas (Lv 50) · Warp 185 Elt-97 (Lv 51) · Warp 205 Mazai (Lv 53) · Warp 320 Biscotti (Lv 55) · Warp 320 Corvinus (Lv 56) · Warp 355 Regiocomo (Lv 58) · Warp 440 Medici (Lv 60) · Warp 500

Exactly as stfc.space's own database computes it for this hostile at level 60 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
3,366,260,343
ATTACK (235,790,383)
DPR207,530,896
Armor Piercing4,710,372
Accuracy1,000,000
Shield Piercing4,710,372
Critical Chance10%
Critical Damage150%
DEFENSE (1,310,432,450)
Armor13,942,265
Shield Deflection234,201,960
Dodge13,942,265
HEALTH (1,820,037,510)
Shield Health728,015,004
Hull Health2,912,060,016
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 3 1 1 1,000,000 4,710,372 4,710,372 16,602,472 19,489,858 10% 150%
Weapon 2 Kinetic 3 1 1 1,000,000 4,710,372 4,710,372 24,903,707 29,234,787 10% 150%
Weapon 3 Kinetic 5 4 1 1,000,000 4,710,372 4,710,372 8,301,236 9,744,929 10% 150%
Active Net Chip
Active Net Chip
25,000–28,750
Neural Net Chip
Neural Net Chip
12,686–14,589