v2.42.1
V'ger Hurak Honorguard ▶
INTERCEPTOR VGER CLONE
LEVEL RANGE
51–80
BASE XP (LV 80)
118,500
STRENGTH RANGE
1,413,397,207–110,194,034,142,192
DROPS ACROSS ALL LEVELS
5★ Broken Interceptor Parts, 6★ Broken Interceptor Parts, 7★ Broken Interceptor Parts

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 80).

WEAPON 1
Weapon 1
Energy
Weapon 2
Energy
Weapon 3
Kinetic
Weapon 4
Kinetic
Audon Core (Lv 51) · Warp 205 Lyntaro Gap (Lv 51) · Warp 205 Tolm (Lv 52) · Warp 230 Ignay (Lv 53) · Warp 255 Kamre (Lv 54) · Warp 285 Becca (Lv 55) · Warp 320 Wudell (Lv 56) · Warp 355 Megos (Lv 57) · Warp 400 Enoa (Lv 58) · Warp 440 Lecio (Lv 59) · Warp 500 Iya-9 (Lv 60) · Warp 700 Paetbria (Lv 60) · Warp 700 Valay Cetra (Lv 61) · Warp 900 Mizak (Lv 61) · Warp 900 Faea (Lv 62) · Warp 1000 +20 more

Exactly as stfc.space's own database computes it for this hostile at level 80 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
4,294,967,295
ATTACK (4,294,967,295)
DPR4,294,967,295
Armor Piercing100,000,000
Accuracy1,000,000
Shield Piercing100,000,000
Critical Chance15%
Critical Damage150%
DEFENSE (4,294,967,295)
Armor4,294,967,295
Shield Deflection4,294,967,295
Dodge4,294,967,295
HEALTH (4,294,967,295)
Shield Health4,294,967,295
Hull Health4,294,967,295
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Energy 2 1 1 1,000,000 100,000,000 100,000,000 4,294,967,295 4,294,967,295 15% 150%
Weapon 2 Energy 2 1 1 1,000,000 100,000,000 100,000,000 4,294,967,295 4,294,967,295 15% 150%
Weapon 3 Kinetic 1 1 1 1,000,000 100,000,000 100,000,000 4,294,967,295 4,294,967,295 15% 150%
Weapon 4 Kinetic 1 1 1 1,000,000 100,000,000 100,000,000 4,294,967,295 4,294,967,295 15% 150%
7★ Broken Interceptor Parts
7★ Broken Interceptor Parts
17,670–19,530