Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 1 round (at level 61).
| WEAPON | 1 |
|---|---|
|
Weapon 1 Kinetic |
● |
|
Weapon 2 Kinetic |
● |
|
Weapon 3 Kinetic |
● |
|
Weapon 4 Kinetic |
● |
|
Weapon 5 Kinetic |
● |
|
Weapon 6 Energy |
● |
Exactly as stfc.space's own database computes it for this hostile at level 61 — not a re-derived estimate. Power is what the game shows you before you engage.
| WEAPON | TYPE | SHOTS | WARMUP | COOLDOWN | ACCURACY | PENETRATION | MODULATION | MIN DMG | MAX DMG | CRIT % | CRIT DMG |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 2 | 1 | 1 | 1,000,000 | 100,000,000 | 100,000,000 | 84,690,483 | 92,054,873 | 1% | 150% |
| Weapon 2 | Kinetic | 2 | 1 | 1 | 1,000,000 | 100,000,000 | 100,000,000 | 84,690,483 | 92,054,873 | 1% | 150% |
| Weapon 3 | Kinetic | 2 | 1 | 1 | 1,000,000 | 100,000,000 | 100,000,000 | 56,460,322 | 61,369,915 | 1% | 150% |
| Weapon 4 | Kinetic | 2 | 1 | 1 | 1,000,000 | 100,000,000 | 100,000,000 | 56,460,322 | 61,369,915 | 1% | 150% |
| Weapon 5 | Kinetic | 2 | 1 | 1 | 1,000,000 | 100,000,000 | 100,000,000 | 14,115,081 | 15,342,479 | 100% | 1,000% |
| Weapon 6 | Energy | 6 | 1 | 1 | 1,000,000 | 100,000,000 | 100,000,000 | 100,000 | 100,000 | 1% | 150% |