v2.42.1
Xindi-Aquatic Scout
EXPLORER INDEPENDENT
LEVEL RANGE
34–35
BASE XP (LV 35)
703
STRENGTH RANGE
520,715–671,742
DROPS ACROSS ALL LEVELS
Parsteel

Which weapon fires on which round, computed from each weapon's warmup/cooldown. Full repeating cycle: 2 rounds (at level 35).

WEAPON 12
Weapon 1
Kinetic
Weapon 2
Kinetic
Weapon 3
Energy
Kertoria (Lv 34) · Warp 50 Selethal (Lv 34) · Warp 50 New Xindus (Lv 34) · Warp 50

Exactly as stfc.space's own database computes it for this hostile at level 35 — not a re-derived estimate. Power is what the game shows you before you engage.

POWER
671,742
ATTACK (294,566)
DPR174,754
Armor Piercing63,000
Accuracy9,000
Shield Piercing7,875
Critical Chance10%
Critical Damage150%
DEFENSE (294,375)
Armor7,875
Shield Deflection9,000
Dodge42,000
HEALTH (82,800)
Shield Health82,800
Hull Health82,800
WEAPONTYPESHOTSWARMUPCOOLDOWNACCURACYPENETRATIONMODULATIONMIN DMGMAX DMGCRIT %CRIT DMG
Weapon 1 Kinetic 1 1 2 9,000 63,000 7,875 100,224 122,496 10% 150%
Weapon 2 Kinetic 1 1 2 9,000 63,000 7,875 100,224 122,496 10% 150%
Weapon 3 Energy 1 1 1 9,000 63,000 7,875 36,540 44,660 10% 150%
Parsteel
Parsteel
7,500–15,000